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Game Night

True events from my D&D sessions and other tabletop roleplaying games. "Players expect the game world to make sense. They want verisimilitude. They want carefully planned characters with believable motivations. They want arduous attention to detail. Unless you're talking about loot, in which case they think nothing of getting a $1,000 Longsword in exchange for rescuing a $5 pig." -Chainmail Bikini

by HCRoyall
11-18-06
The Prince has given you a task, to destroy the holdings of a rival vampire in the city before he can use those resources to take power.
"Curse this undeath in which I am trapped!" my character says. "My soul is damned for the killing I am forced to perform!"
My character blows off the whiner's head with his shotgun. Then burns the remains.

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Game Night

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