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Game Night

True events from my D&D sessions and other tabletop roleplaying games. "Players expect the game world to make sense. They want verisimilitude. They want carefully planned characters with believable motivations. They want arduous attention to detail. Unless you're talking about loot, in which case they think nothing of getting a $1,000 Longsword in exchange for rescuing a $5 pig." -Chainmail Bikini

by HCRoyall
11-18-06
Hunter, your murderous drow find a +3 holy longsword on your victim.
Hey Tom, I'll give you this here sword if you use your magic artificer powers and upgrade my weapons.
Why not just use the longsword? It's better than your other weapons.
The fact that my character sucks with swords nonwithstanding, it's a holy weapon. I'm evil. I'm sure that bit of logic explains everything.

this comic belongs to set
Game Night

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