Osidio Left, Turtle Right.
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| First and foremost, you need to have a design document thats at least 20 pages long, complete with headers and information on every single thing in the game. | |
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| Of course, you will need to design the model-duplex shader texel morphers for the engine, because the mech game will need those for the weapon systems in the J-22's plate armor reflectors. | |
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| Hey, all I asked was if you wanted to help work on the game... | |
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